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Metaplay Sample Projects
The Metaplay SDK ships with a collection of sample projects that demonstrate the SDK's features.
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The Metaplay SDK ships with a collection of sample projects that demonstrate the SDK's features.
Metaplay's sample projects fall into two broad groups:
Looking to integrate Metaplay? Check out the Getting Started guide for a quick introduction to the SDK and how to get started.
This is the tiny, friendly starter that gets you from zero to a running Metaplay scene. Open the project, press play, and you'll see how the Metaplay client, shared code, and backend all connect without any of the extra noise. We use it to initialize new projects when running the metaplay init project command.
For more information, see the Hello World Sample documentation.
Follow the Trash Dash tutorial to see how to integrate Metaplay into an existing Unity game. Starting with Unity's TrashDash endless runner sample, you'll add game configs, player segmentation, A/B experiments, dynamic events, and a custom dashboard. This tutorial shows the complete LiveOps workflow from basic integration to production-ready features.
You can also view the completed sample project if you want to jump to the final result.
Follow the Wordle Tutorial if you like learning by doing. It shows how to make a simple game (a Wordle clone) from scratch using Metaplay. You’ll build up features gradually, so it’s great when you want a guided, step-by-step walkthrough.
You can either follow the tutorial steps or browse the completed sample source. The sample is included with the Metaplay SDK in the developer portal downloads archive.
Idler is a testing ground for Metaplay features. A complete live-service example that covers leagues, events, in-game purchases, analytics, party systems, and a highly customizable dashboard. Use it when you want to see how all the moving parts fit together in a simple idle game. For more information, see the Idler Sample documentation.
Idler sample source code is included with the Metaplay SDK in the developer portal downloads archive.
Orca is a real merge-2 game developed on Metaplay and open-sourced by Zaibatsu Interactive for demo use. It shows the same live-service features as Idler but tailored to merge gameplay: custom dashboards, extensive game configs, data-driven design, and the kinds of systems a casual mobile game needs.
If you’re building a merge-style game or want to see how a full game can be built on Metaplay, Orca is a good place to start. The docs are available at Orca Sample and the source is available on GitHub: https://github.com/metaplay-shared/orca.