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Release Notes
A list of all Metaplay SDK updates to date!
Appearance
A list of all Metaplay SDK updates to date!
Release | Date | Description |
---|---|---|
Release 34 | September 10th, 2025 | Revamped Game Config diffing, expanded timeline support for Leagues and Offers/Events, major CLI improvements, and Unity 6.2 support |
Release 33.1 | July 16th, 2025 | Fixes for dashboard action state retention edge case, dashboard timeouts from stats collection/cleanup, and 500 errors when inspecting internal incidents |
Release 33 | June 18th, 2025 | Experiment scheduling, improved LiveOps UX (incident reports, player search by Social ID), updated SDK with source‑generated integrations |
Release 32.3 | May 14th, 2025 | Fixes for individual player targeting incorrectly shown in experiment configuration |
Release 32.2 | April 22nd, 2025 | Fixes for missing loading states in MInputSingleSelectAsyncDropdown , metrics raw data card responsiveness, dashboard unit tests in integration tests, 5‑minute CPU spike from cookie key regeneration, and over‑eager pending state in PlayerSegmentsInput |
Release 32.1 | April 4th, 2025 | Fixes for dashboard dropdown click selection, metrics time picker end time, and Steam refund logging for unknown IAPs |
Release 32 | April 2nd, 2025 | Metaplay CLI, improved admin authentication, .NET 9, new project config |
Release 31.1 | January 13th, 2025 | Fixes for client redirection compatibility with pre‑R31 servers, missing Initialize Project menu on Ubuntu, and misleading pubsub inconsistency error |
Release 31 | December 16th, 2024 | Business metrics, client patch versions, LiveOps events timeline (preview), Steam authentication |
Release 30.2 | November 27th, 2024 | Fixes for dashboard number input clear button and maintenance mode detection when server is offline |
Release 30.1 | October 17th, 2024 | Fixes for CVE‑2024‑43483 and sets default metaplay‑loadtest Helm chart to v0.4.2 |
Release 30 | October 14th, 2024 | Server time skip, redesigned environment page, improved multiple logic versions |
Release 29.4 | September 12th, 2024 | Fixes for Storybook 8.3 compatibility in LiveOps Dashboard |
Release 29.3 | September 9th, 2024 | Fixes for AMD64 docker builds on ARM hosts and Vue 3.5 compatibility in LiveOps Dashboard |
Release 29.2 | September 2nd, 2024 | Fixes for 32‑bit Android crash in Unity xxHash3 and spurious checksum mismatches |
Release 29.1 | August 28th, 2024 | Fixes for League migration failing on MySQL |
Release 29 | August 23rd, 2024 | Multiple leagues, Playwright‑based dashboard tests, interactive MetaUI docs |
Release 28 | June 7th, 2024 | LiveOps events, prebuilt dashboard, smaller and safer server images, Unity game config build GUI |
Release 27 | March 22nd, 2024 | Metaplay portal, server errors page in dashboard, async matchmaker improvements, GameConfigKeyValue parsing |
Release 26 | December 22nd, 2023 | .NET 8 support, multiple client versions (preview), build localizations in dashboard, private S3 file share |
Release 25 | November 14th, 2023 | Localizations with OTA updates, environment configs, improved game config parsing, dashboard config builds |
Release 24 | August 25th, 2023 | Entity payload compression, durable mobile credentials, experiment config dedupe, Tailwind & Storybook |
Release 23 | May 26th, 2023 | Faster LiveOps subscriptions, PNPM-based dashboard tooling, leagues custom join flow and season scheduling |
Release 22 | March 14th, 2023 | Leagues GA, Vue 3 (compat) in dashboard, 3–4x serialization performance |
Release 21 | December 16th, 2022 | Model inspector for Unity, stable WebGL with localization and incident reports, NFT modeling and ownership |
Release 20.1 | October 11th, 2022 | Faster Unity startup via optimized SDK init, Windows dashboard build fixes, TLS WebSocket fix |
Release 20 | September 29th, 2022 | Offline mode state persistence, WebGL with WebSockets, TypeScript‑ready dashboard on Vue 2.7 |
Release 19 | July 22nd, 2022 | Async matchmaker with dashboard, WebGL (preview), MySQL 8/Aurora RDS 3, TypeScript integration APIs |
Release 18 | April 14th, 2022 | IAP subscriptions, faster TypeScript dashboard dev server, previews: Async matchmaker and multiplayer entities |
Release 17 | February 18th, 2022 | In‑game mails overhaul with generated forms/views, entity size inspector, synchronized server actions, client‑side analytics |
Release 16 | December 22nd, 2021 | Game config compression, developer player privileges, analytics custom labels, segment combinations (match all) |
Release 15 | November 5th, 2021 | Experiments GA (A/B testing), offer groups with targeting/placements, BigQuery analytics sink, streamlined SDK packaging with HelloWorld sample |
Release 14 | September 2nd, 2021 | Experiments (preview) and Game Configs v2 with build history, diffs, manual publishing/rollbacks, server‑only data, partial builds, variants |
Release 13 | June 30th, 2021 | Dashboard usability (case‑insensitive ID search, safer mail delete, 'Seen By' offers), GameConfigLibrary aliases |
Release 12 | June 4th, 2021 | In‑game events & offers, analytics events (S3 sink), Facebook limited login, targeted notifications, localization OTA, guild invite codes |
Release 11 | April 16th, 2021 | Maintenance mode detection offline, faster name search, file‑based entity import/export, maintenance jobs, broadcasts, Facebook login |
Release 10 | March 10th, 2021 | Runtime options (YAML, hot‑reload) with dashboard, audit logs, experimental guilds, player segmentation and shop offers, LiveOps UI upgrades |
Release 9 | December 17th, 2020 | GDPR re‑deletion safeguards, .NET 5 performance, and LiveOps dashboard usability (Grafana, incident reports) |
Release 8 | November 3rd, 2020 | Database sharding in cloud, player incident reports, notification campaigns, and player event log |
Release 7 | September 25th, 2020 | Scalable clustering, in‑game mails with rewards, player export/import, resumable sessions, and Google Play refunds |
Release 6 | August 27th, 2020 | Dashboard authentication & permissions, experimental backward‑compatible updates (logic versions), and performance tuning |
Release 5 | July 13th, 2020 | LiveOps dashboard features (name change, GDPR export, reconnect, search) and IAP validation improvements |
Release 4 | June 10th, 2020 | Maintenance mode, structured logging, faster checksums, and database fix for large byte arrays |
Release 3 | May 8th, 2020 | Serializer v2 and ModelJournal for major performance gains, client compatibility management in dashboard |
Release 2 | March 30th, 2020 | New connection management, ordered collections, and 2x performance and robustness |
Release 1 | March 6th, 2020 | Initial release tracking and early SDK fixes |